We create everything from rough charcoal sketches and expressive ink illustrations to more detailed oil and acrylic paintings and watercolour stills. We opt for traditional techniques when the project requires a unique artisan vibe that only traditional work can provide.
- Charcoal - Ink - Oil paint - Acrylic paint - Aquarel
Wood, stone and clay are the basis of our physical sculpting. We embrace the natural qualities of these materials as creative limitations. These limitations force us to make unique choices, resulting in tangible objects with characteristics that are fundamentally different from digital sculptures.
- Wood - Stone - Clay - Sculpting
Boundaries are there to be broken down. We combine traditional techniques with digital workflows. This could mean bringing hand-drawn sketches to life digitally or translating digital designs into physical objects. The interaction between these two worlds enables us to achieve innovative results.
In the digital space, anything is possible. We embrace this freedom to create images using photographs, fantastic concept art and sleek technical illustrations. In addition, we create animations using pixel art or VFX software.
- Photoshop - Illustrator - Indesign - After Effects - Premiere
For us, design isn't just about the visuals. We use our expertise in game design, programming and player psychology to forge a connection between our work and our audience. This applies not just to games, but to all our creations. We design experiences that encourage viewers to think more deeply.
- Unity - Unreal Engine - Godot - Java - HTML - C#
After two years of work and a successful Kickstarter campaign, our first board game, Echoes of Emperors, was released in September 2025. You can find out more here.